[RPG] EZI Documentation
[RPG] EZI Documentation
Is there any documentation for the enumeration values for EZI parameters. For example the Panel.EZIOverallStyle is just a number. What are the specifics regarding that number, i.e. brush, shading, lines/no-lines, etc. Also, I'm sure there are other properties like this. Where can we find the documentation. EZI is supposed to simplify our RPG coding, but in many cases, this simplification creates obfuscation.
Regards,
David
David
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MarkDuignan
- Posts: 346
- Joined: Wed Apr 18, 2012 10:33 am
Re: [RPG] EZI Documentation
See http://www.longrangemobile.com/docs/LRT ... rvices.htm
It addresses these questions:
- Where Can I Find the Definitions of All the EZI Procedures (APIs)?
- Where Can I Find the Definitions Of The EZI Data Types And Data Structures?
- Where Can I Find out More about Using EZI?
There are currently no plans to supply more EZI documentation because EZI is intended to be a 'kick start' RPG code base, not a LongRange API. Regarding the specific question about the theme number - try out the interactive examples (they will cycle through all the theme combinations) and look at the RPG code behind them.
It addresses these questions:
- Where Can I Find the Definitions of All the EZI Procedures (APIs)?
- Where Can I Find the Definitions Of The EZI Data Types And Data Structures?
- Where Can I Find out More about Using EZI?
There are currently no plans to supply more EZI documentation because EZI is intended to be a 'kick start' RPG code base, not a LongRange API. Regarding the specific question about the theme number - try out the interactive examples (they will cycle through all the theme combinations) and look at the RPG code behind them.