Hi
I would like to know all the property I can specify when using AsReader with Barcode element.
e.g.
Scan.Asreader : Y/N
Scan.Asreader.Beep : Y/N
etc,etc...
Could I ask it here?
Some customer asked us about it but these are not officially written in the guide either in English and Japanese.
The customer would like to know if they can still use vibration with AsReader.
Best Regards.
Megumi Sawada
[RPG]properties can specifed for using AsReader
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MegumiSawada
- Posts: 268
- Joined: Tue Feb 19, 2013 5:18 pm
Re: [RPG]properties can specifed for using AsReader
Hi Megumi,
Yes, they can use "VibrateOnScan" property to enable vibration.
This is the explanation of "VibrateOnScan" in document - Indicates the intensity of vibration after successful scan (0 = off) Integer value from 0 - 10.
DDS Example:
All properties of AsReader:
(1) Scanner.Asreader.ShowMsgInitTimeout
A Boolean value that specifies if a message should be shown at the bottom of the screen when LongRange fails to connect to AsReader.
(2) Scanner.Asreader.onConnectFail
An event that occurs when a AsReader fails to connect
(3) Scanner.Asreader.beep
Specifies the if the beep emitted from AsReader device after successfully scanning a barcode.
Thanks
Jason
Yes, they can use "VibrateOnScan" property to enable vibration.
This is the explanation of "VibrateOnScan" in document - Indicates the intensity of vibration after successful scan (0 = off) Integer value from 0 - 10.
DDS Example:
Code: Select all
A 3 40HTML('<<SINGLEBC>>
A Type: Barcode
A MultipleEntries: No
A VibrateOnScan: 5
A Scanner.AsReader: YAll properties of AsReader:
(1) Scanner.Asreader.ShowMsgInitTimeout
A Boolean value that specifies if a message should be shown at the bottom of the screen when LongRange fails to connect to AsReader.
(2) Scanner.Asreader.onConnectFail
An event that occurs when a AsReader fails to connect
(3) Scanner.Asreader.beep
Specifies the if the beep emitted from AsReader device after successfully scanning a barcode.
Thanks
Jason
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MegumiSawada
- Posts: 268
- Joined: Tue Feb 19, 2013 5:18 pm
Re: [RPG]properties can specifed for using AsReader
Hi Jason,
Thank you!
I will check the behavior.
Best Regards,
Megumi Sawada
Thank you!
I will check the behavior.
Best Regards,
Megumi Sawada