Hi,
Sorry for a basic question.
Could I ask how long the value stored in SharedState persists?
Is this different from SavedState which is used in LongRange for RPG, which persist within a session?
Also,is this SharedState persists only within a schema?
If we switch to other schema, can we still get these Shared State values? (It seems not...)
Thanks in Advance.
Best Regards,
Megumi Sawada
[RDMLX] SharedState persistence
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tsupartono
- Posts: 289
- Joined: Wed Apr 18, 2012 10:21 am
Re: [RDMLX] SharedState persistence
Hi Megumi,
The shared states are stored on the client, where as the SavedState structure resides on the RPG program on the server.
Shared state values don't expire - the only way (for the user) to erase them is by uninstalling LongRange.
And you are correct that each server profile has their own set of shared state values (it's not possible to "cross" that boundary).
The shared states are stored on the client, where as the SavedState structure resides on the RPG program on the server.
Shared state values don't expire - the only way (for the user) to erase them is by uninstalling LongRange.
And you are correct that each server profile has their own set of shared state values (it's not possible to "cross" that boundary).
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MegumiSawada
- Posts: 268
- Joined: Tue Feb 19, 2013 5:18 pm
Re: [RDMLX] SharedState persistence
Hi Tony,
Thank you for the explanation.
Now I understand it!
Best Regards,
Megumi Sawada
Thank you for the explanation.
Now I understand it!
Best Regards,
Megumi Sawada