(RPG) MAP and Multi-Pin

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sstockto
Posts: 2
Joined: Tue Mar 05, 2013 3:49 pm

(RPG) MAP and Multi-Pin

Post by sstockto »

Hiya,
In the manual "Programming LongRange with RPG" , segment talking about MAPS, there is a reference to .... "See Multi-Pin examples for more details". (April 2014 v Page 131)
For the life of me, I cannot see any examples anywhere... can anyone provide some clues as to where these may live?

This is what I am trying to achieve.
I have a new app I am experimenting with where I display the map of Australia.
My aim is to have six individual locations on the map, each clearly identified with a pin... purely visual at the moment.

So what happens?
Oz appears (which is cool)
My current location displays (blue pin)
however only ONE of my six points is represented by a (red) pin.

I am very new to this and would appreciate any advice.
As I mentioned before, I am presuming "multi-pin" is probably a good clue however I have not seen any other reference to this.

Help!!! and thanks
Steve
Paul

Re: (RPG) MAP and Multi-Pin

Post by Paul »

The RGP example form view which has multiple pins is in Use Case Examples - Location Pins.
sstockto
Posts: 2
Joined: Tue Mar 05, 2013 3:49 pm

Re: (RPG) MAP and Multi-Pin

Post by sstockto »

Thank you Paul.

To save everyone searching, the multi_pin example can be found in the following source member....
WRKMBRPDM LRNG_DEMO/SOURCEEXAM
EXAM0123 RPGLE Example 43 - Location Display
MarkDuignan
Posts: 346
Joined: Wed Apr 18, 2012 10:33 am

Re: (RPG) MAP and Multi-Pin

Post by MarkDuignan »

Can I plug the RPG Example Finder in the shipped LongRangeDemo.lxp schema here?

It may help find what you want more quickly than scanning menu items.
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