Could this be helpful?
http://www.longrangemobile.com/docs/LRP ... usprog.htm
Search found 5 matches
- Sat Apr 06, 2013 12:42 am
- Forum: Questions & Answers - RPG and RDMLX
- Topic: (RPG) Multi-language app
- Replies: 10
- Views: 10751
- Sat Apr 06, 2013 12:28 am
- Forum: Questions & Answers - RPG and RDMLX
- Topic: (RPG) Multi-language app
- Replies: 10
- Views: 10751
Re: (RPG) Multi-language app
Hi,
I think you should check the documentation: http://www.longrangemobile.com/docs/LRP ... struct.htm.
This can be returned with the latest version RV11.
Pascal
I think you should check the documentation: http://www.longrangemobile.com/docs/LRP ... struct.htm.
This can be returned with the latest version RV11.
Pascal
- Sat Oct 06, 2012 4:00 pm
- Forum: Tips & Techniques - RPG and RDMLX
- Topic: (RDMLX) Debugging LongRange for LANSA
- Replies: 0
- Views: 3443
(RDMLX) Debugging LongRange for LANSA
You can debug your LongRange program in the LANSA IDE. There is only one way to achieve this.
First you must make sure your components are compiled with debug enabled.
Now you must enable debug in the LANSA environment. Locate the file X_LANSA.PRO within the LANSA folder X_LANSA.
Edit this file ...
First you must make sure your components are compiled with debug enabled.
Now you must enable debug in the LANSA environment. Locate the file X_LANSA.PRO within the LANSA folder X_LANSA.
Edit this file ...
- Fri Sep 14, 2012 3:07 pm
- Forum: Tips & Techniques - RPG and RDMLX
- Topic: Resuable Part for Generic iOS screens - UPDATED (RDMLX)
- Replies: 5
- Views: 17717
- Thu Sep 13, 2012 8:46 pm
- Forum: Tips & Techniques - RPG and RDMLX
- Topic: Resuable Part for Generic iOS screens - UPDATED (RDMLX)
- Replies: 5
- Views: 17717
Re: Resuable Part for Generic iOS screens (RDMLX)
Could you add the arrow_right.png to the forum?